Deserts as Objects 1.1
| Content Id | newgrf/43481301/f80ff4e7 | ||||||||
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| Classification |
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| Name | Deserts as Objects | ||||||||
| Project site | https://github.com/chujo-chujo/Deserts-as-Objects | ||||||||
| Version | 1.1 | ||||||||
| Upload date | 2026-08-08T21:09:14+00:00 | ||||||||
| MD5 (partial) | f80ff4e7 | ||||||||
| License | GPL v2 | ||||||||
| Download availability | Available ingame | ||||||||
| Compatibility |
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| Dependencies |
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| Authors | |||||||||
| Description |
Adds desert tiles from OpenGFX, OpenGFX2 and Toyland2mars as objects (and more). Also includes options to: - replace the current baseset's desert terrain tiles - replace cacti with alternative vegetation - spawn random objects during map generation Use parameters to choose from available variants. Graphics: OpenGFX, OpenGFX2, Toyland2mars, OpenGFX+ Landscape, OpenGFX2 Objects (all licensed under GPLv2) Additions and coding: chujo August 8, 2026 |
