HotHut 9
| Content Id | newgrf/4d432101/c53d7948 | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| Classification | 
 | ||||||||
| Regions | 
 | ||||||||
| Name | HotHut | ||||||||
| Project site | https://www.tt-forums.net/viewtopic.php?t=89754 | ||||||||
| Version | 9 | ||||||||
| Upload date | 2022-07-07T11:49:59+00:00 | ||||||||
| MD5 (partial) | c53d7948 | ||||||||
| License | GPL v2 | ||||||||
| Download availability | Available ingame | ||||||||
| Compatibility |  | ||||||||
| Dependencies |  | ||||||||
| Authors | |||||||||
| Description | Replacement for tropical house set, based on default houses with altered properties, with many new houses added. Early houses spawn depend on terrain: African-inspired wattle huts in rainforest, stilt houses near river, Middle-East clay houses on desert. Some houses classes should appear as distinctive clusters, for example separate slums or residential districts. Additional settings for street lamps and pavement replacement. | 
