IME-houses 2
| Content Id | newgrf/4d510401/196cadfc | ||||||||
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| Classification |
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| Name | IME-houses | ||||||||
| Project site | https://drive.google.com/drive/folders/1dzFwNoElXTSh9E8mSjSSW83a0WZA2PLw?usp=sharing | ||||||||
| Version | 2 | ||||||||
| Upload date | 2026-10-11T12:09:49+00:00 | ||||||||
| MD5 (partial) | 196cadfc | ||||||||
| License | GPL v3 | ||||||||
| Download availability | Available ingame | ||||||||
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| Dependencies |
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| Description |
House set made for the IME game script, based on ITL Houses (Improved Town Layouts) by 2TallTyler. Towns grow denser over time: houses and shops get more inhabitants in every period (1870-1950, set by parameters to match IME's city phases), and towns slowly replace old houses with the version of the current period. High-rise follows from 1970 as the densest step. No passenger condition, no reduced early population. Temperate. Use instead of ITL Houses. GPL v3. |
