There is a newer version of this content available. Please use version 7.3 for new games.
| Content Id | newgrf/4d510401/196cadfc |
| Classification |
| Set |
Town |
| Palette |
8bpp |
| HasHighRes |
No |
| HasSoundEffects |
No |
|
| Name | IME-houses |
| Project site |
https://drive.google.com/drive/folders/1dzFwNoElXTSh9E8mSjSSW83a0WZA2PLw?usp=sharing
|
| Version | 2 |
| Upload date | 2026-10-11T12:09:49+00:00 |
| MD5 (partial) | 196cadfc |
| License | GPL v3 |
| Download availability |
Only for savegames |
| Compatibility |
|
| Dependencies |
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| Authors |
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| Description |
House set made for the IME game script, based on ITL Houses (Improved Town Layouts) by 2TallTyler. Towns grow denser over time: houses and shops get more inhabitants in every period (1870-1950, set by parameters to match IME's city phases), and towns slowly replace old houses with the version of the current period. High-rise follows from 1970 as the densest step. No passenger condition, no reduced early population. Temperate. Use instead of ITL Houses. GPL v3.
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