Manpower ogfx-industries 0.2
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Content Id | newgrf/4d634d69/2001c44a | ||||||||
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Name | Manpower ogfx-industries | ||||||||
Project site | http://www.tt-forums.net/viewtopic.php?f=67&t=71105 | ||||||||
Version | 0.2 | ||||||||
Upload date | 2014-08-22T22:12:42+00:00 | ||||||||
MD5 (partial) | 2001c44a | ||||||||
License | GPL v2 | ||||||||
Download | Only for savegames | ||||||||
Compatibility |
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Dependencies |
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Authors | |||||||||
Description |
Manpower modification of OpenGFX+ Industries implement worker crew idea as passenger stockpile levels - once crew level is achieved, production level of primary industry steps up. Some industries are extensive - low crew is required with low production boost as an result, other are intensive. Extractive industry have limited resources and before its life end, production level will drop to the lowest one. Additionally there are switches to controll industry closure/creation. |