|Name||Age of Industry Replacement Set|
AIRS starts with simple cargo chains, and as time progresses, gradually more complex flows are added to create a semi-realistic economy.|
As the map evolves, players will need to adapt their networks to to handle the changing demands brought on by concentrated production centres and ever-larger quantities of cargo.
Secondary Industry creation are important parts of AIRS. Costs for funding these industries are reduced significantly.
Farms are eye candy only.